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<title>Shadow Squad Headquarters</title>
<link>http://www.shadowsquadhq.com</link>
<description>Your gaming community with a different flavour.</description>
<copyright>Shadow Squad Headquarters</copyright>
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<title>Shadow Squad Headquarters</title>
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<link>http://www.shadowsquadhq.com</link>
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<dc:creator>webmaster@shadowsquadhq.com</dc:creator>
<dc:date>2012-05-20T15:32:31-05:00</dc:date>

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<item>
<title>Better Late Than Never - Thanks For Donations</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=34</link>
<description><![CDATA[<br />
	This is for those of you who generously contributed to the money pot for the continuation of this site and its servers. HATS OFF to all of you.<br />
<br />
	List of donators (in alphabetical order): DanD, Hyper, Onkel_Thor, Outlaw, slw_mving_target, and Unicorn.<br />
<br />
	]]></description>
<guid isPermaLink="false">34@http://www.shadowsquadhq.com</guid>
<dc:subject>ss</dc:subject>
<dc:date>2012-05-13T12:57:00-05:00</dc:date>
<dc:creator>Posted by poompoom500</dc:creator>
</item>

<item>
<title>Rainbow Six Pilot/ Neutral Fighter (RVS 2.0) Player</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=33</link>
<description><![CDATA[<br />
	Here is a brief TUTORIAL on how to CHANGE your Rainbow Six character to a PILOT or even a NEUTRAL FIGHTER (from Ravenshield 2.0) in your INDIVIDUAL map.<br />
<br />
	1. Simply COPY/PASTE the CODE below to your map&#39;s *.ini file:<br />
<br />
	m_MissionArmorTypes=Class&#39;R6Description.R6DescPilot&#39;<br />
<br />
	Place this UNDERNEATH the rest of the m_MissionArmorTypes=...<br />
<br />
	2. Then REPLACE the green=&quot;R6RainbowLight&quot; in the line SkinsPerGameTypes=(Package=&quot;R6Game&quot;,type=&quot;R6TerroristHuntCoopGame&quot;,greenPackage=&quot;R6Characters&quot;,Green=&quot;R6RainbowLight&quot;,redPackage=&quot;None&quot;,Red=&quot;None&quot;) with green=&quot;R6RainbowPilot&quot;.<br />
<br />
	And as for the NEUTRAL FIGHTER, you need to have Ravenshield 2.0 installed.<br />
<br />
	1. Do the above except use these CODES in your map&#39;s *.ini file:<br />
<br />
	m_MissionArmorTypes=Class&#39;R6Description.MP2DescNeutralFighter&#39;<br />
<br />
	SkinsPerGameTypes=(package=R6Game,type=R6MissionGame,greenPackage=MP2Characters,green=MP2NeutralFighter,redPackage=None,red=None)<br />
<br />
	Screenshots below:<br />
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	<br />
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	<br />
<br />
	Enjoy your map. Have fun.]]></description>
<guid isPermaLink="false">33@http://www.shadowsquadhq.com</guid>
<dc:subject>rvs</dc:subject>
<dc:date>2012-05-03T16:48:12-05:00</dc:date>
<dc:creator>Posted by poompoom500</dc:creator>
</item>

<item>
<title>Rainbow Six Patriots Inclusion Of Project VI</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=32</link>
<description><![CDATA[<br />
	GUESS WHAT? Ubisoft announces that they will include PROJECT VI in their new game. Ubisoft had consorted with the developers of the mod to acquire their idea for the Rainbow Six game. Click here for more.<br />
<br />
	 Â ]]></description>
<guid isPermaLink="false">32@http://www.shadowsquadhq.com</guid>
<dc:subject>rvs</dc:subject>
<dc:date>2012-04-01T09:41:52-05:00</dc:date>
<dc:creator>Posted by poompoom500</dc:creator>
</item>

<item>
<title>Twilight's RVS Zombie Mod Released</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=31</link>
<description><![CDATA[<br />
	The waiting game has just ended for Twilight's RVS Zombie Mod. It has just been released to the PUBLIC for download. It comes with an SP (Singleplayer) mode, MP (Multiplayer) mode, and the Source Code. Simple to install, it DOES NOT OVERWRITE anything except your SERVER.INI file. It comes with easy-to-read-instructions on how to install and edit for customization of the game. Click here (RVSGaming) for more. Click here for Twilight's RVS Zombie ModDB site.<br />
<br />
	]]></description>
<guid isPermaLink="false">31@http://www.shadowsquadhq.com</guid>
<dc:subject>rvs</dc:subject>
<dc:date>2012-03-01T07:29:23-05:00</dc:date>
<dc:creator>Posted by poompoom500</dc:creator>
</item>

<item>
<title>Ravenshield Rainbow Six Modding Resources</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=30</link>
<description><![CDATA[<br />
	Here is a compendium of Ravenshield Rainbow Six modding tools that you can use for making mods for your custom game. Thanks to Twilight, we can now enjoy such privelege. One such resource is the SDK, also known as Software Development Kit. This enables the modder/code to make the script for the mod and convert it to a *.u file. Another such tool is the Map Build Converter that converts your textures to different version. And lots more. Click here (RVSGaming) for more info.<br />
<br />
	]]></description>
<guid isPermaLink="false">30@http://www.shadowsquadhq.com</guid>
<dc:subject>rvs</dc:subject>
<dc:date>2012-02-21T18:56:39-05:00</dc:date>
<dc:creator>Posted by poompoom500</dc:creator>
</item>

<item>
<title>Rainbow Six Toon Cel-shading</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=29</link>
<description><![CDATA[<p><br />
	It is said that <span style="color:#8b4513;">variety is the spice of life</span>. Then <span style="color:#000080;">Twilight</span> has added the spice by innovating the <span style="color:#800000;">cel-shading</span> into Ravenshield characters. It has made the Rainbow Six toons get a different texture (cartoonish look). Texture changes are done manly by <span style="color:#006400;">CODING</span>. Click <a href="http://www.rvsgaming.com/modules.php?name=Forums&amp;file=viewtopic&amp;t=3740#20094">here (RVSGaming)</a> for more details.</p><br />
<p><br />
	For a better understanding of what cel-shading is and what it does, see the trailer below:</p><br />
<p style="text-align:center;"><br />
	<object data="http://www.youtube.com/v/EwCpcPwYI9M" height="350" type="application/x-shockwave-flash" width="425"><param name="movie" value="http://www.youtube.com/v/EwCpcPwYI9M" /><!--[if IE]><embed src="http://www.youtube.com/v/EwCpcPwYI9M"type="application/x-shockwave-flash"wmode="transparent" width="425" height="350" /><![endif]--></object></p>]]></description>
<guid isPermaLink="false">29@http://www.shadowsquadhq.com</guid>
<dc:subject>rvs</dc:subject>
<dc:date>2012-02-13T18:39:47-05:00</dc:date>
<dc:creator>Posted by poompoom500</dc:creator>
</item>

<item>
<title>New Rainbow 6 Coming Soon!</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=28</link>
<description><![CDATA[<br />
	<br />
<br />
	TERRORISM HITS HOME IN TOM CLANCY&rsquo;S RAINBOW 6&reg; PATRIOTS VIDEO GAME FROM UBISOFT&reg;<br />
<br />
	Best-Selling Shooter Franchise Returns with Gripping New Storyline, Missions and Multiplayer Experience<br />
	<br />
	November 3, 2011 &ndash; Today, Ubisoft announced the development of the latest edition in its best-selling Tom Clancy&rsquo;s Rainbow 6 franchise, Rainbow 6 Patriots. Developed by Ubisoft Montreal with the support of Ubisoft Toronto and Ubisoft Red Storm, Tom Clancy&rsquo;s Rainbow 6 Patriots revolves around a dynamic single-player storyline that captures the reality of modern-day terrorism and allows players to experience it from multiple characters&rsquo; perspectives. Tom Clancy&rsquo;s Rainbow 6 Patriots is due for release on the Xbox 360&reg; video game and entertainment system from Microsoft, PlayStation&reg;3 computer entertainment system and Windows PC in 2013.&nbsp;<br />
	<br />
	Tom Clancy&rsquo;s Rainbow 6 franchise has sold more than 25 million copies worldwide and has been hailed as one of the best first-person shooter series of all time. The games are known for depicting high-tech counter-terrorist operations set within the Tom Clancy&rsquo;s game world. With Tom Clancy&rsquo;s Rainbow 6 Patriots, Ubisoft is building upon the success of the franchise while also taking it in a bold new direction.&nbsp;<br />
	<br />
	&ldquo;Terrorism has evolved, and so has Rainbow 6. In Tom Clancy&rsquo;s Rainbow 6 Patriots, all the team play, tactics, and realism that fans of the series love have been coupled with an exciting new narrative direction,&rdquo; said David Sears, creative director at Ubisoft. &ldquo;This adds an unprecedented level of humanity that will make Tom Clancy&rsquo;s Rainbow 6 Patriots an extremely tense and immersive experience.&rdquo;&nbsp;<br />
	<br />
	In Tom Clancy&rsquo;s Rainbow 6 Patriots, Team Rainbow faces a new and very real threat called the &ldquo;True Patriots,&rdquo; a highly-trained, well-organized revolutionary group that claim the American government is irrevocably corrupted by greedy politicians and corporate special interests. The True Patriots will do whatever it takes to reclaim their country. Playing as Rainbow, players will face critical scenarios that will require them to make tough ethical decisions in order to stop this new breed of terrorists.&nbsp;<br />
	<br />
	In addition to the immersive single-player storyline, Tom Clancy&rsquo;s Rainbow 6 Patriots will introduce a huge variety of new innovative co-op and multi-player experiences. Players will be rewarded for working as a team and mastering the game&rsquo;s new features that enhance communication and tactical execution between teammates. Success will come from a mix of split-second decision making and working to coordinate attacks against the enemy.&nbsp;<br />
	<br />
	Additional details on Tom Clancy&rsquo;s Rainbow 6 Patriots can be found in an exclusive cover story in the December 2011 issue of Game Informer Magazine, available this month.<br />
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	&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ]]></description>
<guid isPermaLink="false">28@http://www.shadowsquadhq.com</guid>
<dc:subject>software</dc:subject>
<dc:date>2012-02-06T13:57:03-05:00</dc:date>
<dc:creator>Posted by TimBitz</dc:creator>
</item>

<item>
<title>Congrats To NY Giants For Super Bowl 46 Win.</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=27</link>
<description><![CDATA[<br />
	Just want to express a hearty congrats to the NY Giants for their Super Bowl 46 win. Click here (FOX News) for more.<br />
<br />
	]]></description>
<guid isPermaLink="false">27@http://www.shadowsquadhq.com</guid>
<dc:subject>worldnews</dc:subject>
<dc:date>2012-02-06T09:37:19-05:00</dc:date>
<dc:creator>Posted by poompoom500</dc:creator>
</item>

<item>
<title>Twilight's Rainbow Six Jumping Mod</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=26</link>
<description><![CDATA[<br />
	The Rainbow Six players are able to do only three stance modes (namely, STAND, CROUCH, and PRONE) previously. Now, the amazing Twilight has come up with his ingenious mod which enables the Rainbow Six player to JUMP! Click here to read more - RVSGaming Forum.<br />
<br />
	The mod is as usual, moddable (or editable). Twilight made it so that you can change the horizontal as well as the vertical force of the jump.<br />
<br />
	<br />
<br />
	Thanks to Twilight, the master developer/coder.]]></description>
<guid isPermaLink="false">26@http://www.shadowsquadhq.com</guid>
<dc:subject>rvs</dc:subject>
<dc:date>2012-01-30T05:43:21-05:00</dc:date>
<dc:creator>Posted by poompoom500</dc:creator>
</item>

<item>
<title>Windows 8</title>
<link>http://www.shadowsquadhq.com/modules.php?name=News&amp;file=article&amp;sid=25</link>
<description><![CDATA[<br />
	&nbsp;<br />
<br />
	REDMOND, Wash. - June 1, 2011 -&nbsp;Today, at the D9 Conference, we demonstrated the next generation of Windows, internally code-named &quot;Windows 8,&quot; for the first time. Windows 8 is a reimagining of Windows, from the chip to the interface. A Windows 8-based PC is really a new kind of device, one that scales from touch-only small screens through to large screens, with or without a keyboard and mouse.<br />
<br />
	<br />
<br />
	The demo showed some of the ways we&#39;ve reimagined the interface for a new generation of touch-centric hardware. Fast, fluid and dynamic, the experience has been transformed while keeping the power, flexibility and connectivity of Windows intact.<br />
<br />
	Here are a few aspects of the new interface we showed today:<br />
<br />
	<br />
		<br />
			<br />
				&bull;<br />
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					Fast launching of apps from a tile-based Start screen, which replaces the Windows Start menu with a customizable, scalable full-screen view of apps.<br />
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					Live tiles with notifications, showing always up-to-date information from your apps.<br />
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					Fluid, natural switching between running apps.<br />
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					Convenient ability to snap and resize an app to the side of the screen, so you can really multitask using the capabilities of Windows.<br />
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					Web-connected and Web-powered apps built using HTML5 and JavaScript that have access to the full power of the PC.<br />
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					Fully touch-optimized browsing, with all the power of hardware-accelerated Internet Explorer 10.<br />
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		<br />
	<br />
<br />
<br />
	We also showed effortless movement between existing Windows programs and new Windows 8 apps. The full capabilities of Windows continue to be available to you, including the Windows Explorer and Desktop, as does compatibility with all Windows 7 logo PCs, software and peripherals.<br />
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								Julie Larson-Green, Corporate Vice President, Windows Experience<br />
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								Click for high-res version.<br />
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<br />
	Although the new user interface is designed and optimized for touch, it works equally well with a mouse and keyboard. Our approach means no compromises - you get to use whatever kind of device you prefer, with peripherals you choose, to run the apps you love. This is sure to inspire a new generation of hardware and software development, improving the experience for PC users around the world.<br />
<br />
	Today, we also talked a bit about how developers will build apps for the new system. Windows 8 apps use the power of HTML5, tapping into the native capabilities of Windows using standard JavaScript and HTML to deliver new kinds of experiences. These new Windows 8 apps are full-screen and touch-optimized, and they easily integrate with the capabilities of the new Windows user interface. There&#39;s much more to the platform, capabilities and tools than we showed today.<br />
<br />
	We are excited to bring an innovative new platform and tools to developers and see how their creativity jumpstarts a new generation of apps. Windows 8 apps can use a broad set of new libraries and controls, designed for fluid interaction and seamless connectivity. Apps can add new capabilities to Windows and to other apps, connecting with one another through the new interface. For example, we showed today how a developer can extend the file picker control to enable picking from their own app content or from within another Windows 8 app, in addition to the local file system and the network. We&#39;re just getting started.<br />
<br />
	And this isn&#39;t just about touch PCs. The new Windows experience will ultimately be powered by application and device developers around the world - one experience across a tremendous variety of PCs. The user interface and new apps will work with or without a keyboard and mouse on a broad range of screen sizes and pixel densities, from small slates to laptops, desktops, all-in-ones, and even classroom-sized displays. Hundreds of millions of PCs will run the new Windows 8 user interface. This breadth of hardware choice is unique to Windows and central to how we see Windows evolving.<br />
<br />
	The video below introduces a few of the basic elements of the new user interface. Although we have much more to reveal at our developer event,&nbsp;BUILD&nbsp;(Sept. 13 - 16 in Anaheim, Calif.), we&#39;re excited to share our progress with you.<br />
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	We have so much more on the way! We&#39;re working very hard to get the product ready for early testing, and we plan to kick off our engineering dialogue through our team blog, just as we did for Windows 7.Today&#39;s demonstration followed our announcements earlier this year about Windows 8 running on System on a Chip (SoC) processors, and our browser engine innovations and significantly increased standards support in Internet Explorer 10. Windows 8 extends these innovations and reimagines every level of the Windows architecture - the kernel, networking, storage, devices, user interface - all building on the broadest and richest ecosystem of software, peripherals and devices.<br />
<br />
	So please stay tuned - we have a lot of cool innovation coming in the months ahead.<br />
<br />
	By Julie Larson-Green<br />
	Corporate Vice President, Windows Experience]]></description>
<guid isPermaLink="false">25@http://www.shadowsquadhq.com</guid>
<dc:subject>software</dc:subject>
<dc:date>2012-01-22T20:32:46-05:00</dc:date>
<dc:creator>Posted by TimBitz</dc:creator>
</item>

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